Shader
Noun · Development
Definitions
A small program that runs on the GPU to control how vertices, pixels, or compute workloads are processed, written in languages like GLSL, HLSL, or WGSL.
In plain English: A tiny program that runs on your graphics card to decide how things look — colors, shadows, reflections, post-processing effects.
Example: "The fragment shader applies a Gaussian blur in real time at 60 fps."