Shader

Noun · Development

Definitions

  1. A small program that runs on the GPU to control how vertices, pixels, or compute workloads are processed, written in languages like GLSL, HLSL, or WGSL.

    In plain English: A tiny program that runs on your graphics card to decide how things look — colors, shadows, reflections, post-processing effects.

    Example: "The fragment shader applies a Gaussian blur in real time at 60 fps."

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