Agile Glossary
Browse 39 agile terms defined in plain English, from the cultural dictionary of computing.
39 Agile Terms
- Agile Coach
- A person who helps teams adopt or improve agile practices such as retrospectives, planning, standups, and delivery processes. In tech culture the term can be...
- Agile Estimation
- The practice of estimating work in agile environments, often using relative sizing, story points, or lightweight forecasting instead of exact hour counts....
- Agile Manifesto
- A 2001 declaration by seventeen software developers — including Kent Beck, Martin Fowler, and Robert C. Martin — establishing four core values (individuals...
- Async Standup
- A standup process done through written updates rather than a live meeting, often in chat or a dedicated tool. Async standups are common in distributed teams...
- Backlog
- An ordered list of work items (features, bugs, technical debt) awaiting implementation. In Scrum, the Product Backlog is the single source of requirements. In...
- Backlog Grooming
- The process of reviewing, organizing, clarifying, splitting, or reprioritizing backlog items so future work is easier to plan. The term is still common, though...
- Burndown Chart Lie
- A joking phrase for a burndown chart that gives the impression of smooth progress even though the underlying work is blocked, redefined, or being gamed. It...
- Cooldown Sprint
- A lighter sprint scheduled after an intense push, used for cleanup, debt work, and recovery.
- Daily Standup
- A short recurring team meeting, usually daily, where people share progress, plans, and blockers. In tech culture daily standups are common but frequently...
- Definition of Done
- A shared, explicit checklist of criteria that must be met before a work item is considered complete. Typically includes: code reviewed, tests passing,...
- Emergent Design
- A style of design in which structure and solutions evolve through iterative work and learning rather than being fully specified upfront. In software culture...
- Epic
- A large body of work or planning unit that groups related stories, tasks, or features under a broader goal. In workplace culture epics help organize roadmaps,...
- Kanban Board
- A visual workflow board that tracks work items as they move through stages such as To Do, In Progress, Review, and Done. In software teams it is used to limit...
- Lame Duck Sprint
- A sprint that has little real momentum because a release, reorg, holiday, or major decision has already made the iteration effectively provisional.
- Rally
- A software planning and project-tracking tool, historically used in enterprise agile environments under names such as CA Agile Central. In workplace slang,...
- Retro
- Short for 'retrospective' — a team meeting at the end of a sprint to discuss what went well, what didn't, and what to improve. The therapy session of agile...
- Retro Meeting
- A retrospective meeting where a team reflects on what went well, what failed, and what to change next time.
- Retro Slang
- A casual use of 'retro' to mean any retrospective conversation about what just happened, even outside formal agile meetings. It reflects how team-process...
- Retrospective
- A recurring team meeting at the end of an iteration or project where participants reflect on what went well, what went wrong, and what to improve in the next...
- Scrum
- Scrum is an agile framework for managing and completing complex projects, most commonly used in software development. It organizes work into fixed-length...
- Scrum Master
- The facilitator role in Scrum responsible for helping the team follow the process, remove blockers, and improve how work flows through ceremonies and planning....
- Spike
- A time-boxed research task in Agile development aimed at reducing uncertainty before committing to a full implementation. The output is knowledge (a proof of...
- Sprint
- A fixed time period (typically 1-4 weeks) in Scrum during which a team commits to completing a set of work items. The irony of calling it a 'sprint' when it...
- Sprint Burndown Anxiety
- Stress caused by watching sprint burndown charts and feeling pressure when the line does not move as management expects.
- Sprint Planning
- The meeting or process where a team decides what work to take into an upcoming sprint and how it will be approached. Good sprint planning aligns scope,...
- Sprint Retrospective
- A recurring reflection meeting where a team reviews what went well, what did not, and what to improve after a sprint. Its value depends heavily on whether the...
- Sprint Velocity
- The average number of story points (or units of work) a team completes per sprint, used for forecasting future capacity. Should stabilize over time as...
- Sprint Zero
- An initial setup period before normal sprint work begins, usually used for planning, tooling, staffing, or environment prep.
- Standup
- A brief daily team meeting (ideally standing, hence the name) where everyone shares what they did yesterday, what they'll do today, and any blockers. Supposed...
- Standup Comedy
- A joking term for daily standups that become performative, rambling, or more about appearances than coordination.
- Standup Meeting
- A short recurring team meeting, often daily, where people share status, blockers, and immediate plans. Originally meant to be brief and coordination-focused,...
- TDD
- Test-Driven Development (TDD) is a software development discipline built on a short, repeating cycle called red-green-refactor. First, write a failing test...
- Technical Spike
- A time-boxed investigation to answer a technical question or reduce uncertainty before committing to an implementation approach. Produces knowledge (proof of...
- Three Amigos Meeting
- A planning or clarification meeting that brings together representatives such as product, engineering, and QA to align on a story before implementation.
- User Story
- A short, informal description of a software feature written from the perspective of an end user, typically following the template: 'As a [type of user], I want...
- Velocity
- In Agile/Scrum, the amount of work a team completes in a sprint, measured in story points or other units. Used for forecasting capacity, not as a performance...
- Velocity Obsession
- An unhealthy fixation on output speed or story points that can distort incentives and reduce code quality or long-term effectiveness.
- Waterfall Hangover
- The lingering habits of heavy sequential planning and gatekeeping that remain even after a team claims to have become agile.
- XP
- Short for Extreme Programming, the agile methodology emphasizing short feedback loops, pair programming, testing, simplicity, and continuous integration. The...
Related Topics
- Planning (12 terms in common)
- Project Management (6 terms in common)
- Metrics (5 terms in common)
- Process (4 terms in common)
- Meetings (4 terms in common)
- Methodology (3 terms in common)
- Teams (3 terms in common)
- Management (2 terms in common)
- Research (2 terms in common)
- Meeting (2 terms in common)
- Workflows (2 terms in common)
- Iteration (1 terms in common)
- Design (1 terms in common)
- Workflow (1 terms in common)
- Team Process (1 terms in common)
- Team Coordination (1 terms in common)
- Software Methodology (1 terms in common)
- Team (1 terms in common)
- Developer Humor (1 terms in common)
- Developer Culture (1 terms in common)