Screen Buffer

Noun · Development

Definitions

  1. A region of memory that holds the character or pixel data representing what is currently displayed (or about to be displayed) on a screen, commonly used in terminal emulators to support alternate screens and scroll-back history.

    In plain English: A block of memory that stores everything you see on the screen, like a behind-the-scenes canvas.

    Example: "Vim switches to the alternate screen buffer on launch so your shell history is preserved when you quit."

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