Input Map

Noun · Development

Definitions

  1. A configuration that maps physical input events (key presses, mouse clicks, gamepad buttons) to logical actions in a game or application, decoupling hardware inputs from application behavior and enabling user-customizable controls.

    In plain English: A settings layer that connects what buttons you press to what actions happen in a game or app, making it easy to customize controls.

    Example: "The input map lets players rebind 'jump' from spacebar to any key they want."

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