WebGL
/wɛb dʒiː ɛl/ · Abbreviation · Development
Definitions
A JavaScript API that exposes an OpenGL ES-compatible interface for rendering hardware-accelerated 2D and 3D graphics within an HTML canvas element, giving web applications direct access to the GPU without plugins. WebGL 2.0 maps to OpenGL ES 3.0.
In plain English: A technology that lets websites use your computer's graphics card to draw fast, interactive 2D and 3D visuals.
Example: "The data visualization uses WebGL to render a million data points as a 3D scatter plot at 60 fps right in the browser."