Think Time
Noun · Development
Definitions
The simulated pause between consecutive actions in a load test that models real user behavior — the time a person spends reading a page, filling in a form, or deciding what to click next before issuing the next request.
In plain English: The realistic delay added to automated tests to mimic how long a real person pauses between actions.
Example: "Without think time our load test hammered the server 50x harder than real traffic — add a 3-second pause between requests."